Another small AC4 related update. First with the negatives, then the awesome positives!
Hate: Those god forsaken trailing mission. Or “Let us talk, Kenway, walk with me” because actually animating a real cutscene would take more effort than what you can do with yearly releases. And a bonus hate for the unskippable cutscenes every time you sink a boat, capture it or let it go. I’m kinda tired of my crew carrying around sail cloth and always checking just that one cannon with creepily wide eyes - or the two bros congratulating each other when they join my fleet.
Love: Everything else. Pretty much. Despite those few things that make me cringe a bit this game is still ranked #1 on my current games that I’m addicted to list. It doesn’t help that I’m getting an ego boost when the game tells me I’m ranked within the top 5-10 in regional leaderboards (I’m not cut out for the global ones, those are nuts - who has time to rack up those scores?).
I’ve got to hand it to the Ubi coding monkeys this time, they did a damn fine job. Got to mention this before I forget: the assassination contracts are very simple, yet very fun. Best part is that they reward you if you can reach your target without getting into combat. Makes it that much more satisfying to leap through the air to stab his back. Robbing warehouses whilst sabotaging the alarm bells and quickly disposing of the marksmen is a lot of fun to boot. You do get to plan very fun ways to kill a lot of people (sure you can use just sleep darts if you’re boring, but ehh, it’s an assassin game).
Can’t wait to get back home from work and gather enough money to build that bordello on my own private island!
I never finished AC: Revelations and completely skipped AC III, but I thought the new interesting setting and naval mechanics etc. deserved a glance. So I bought the game. I must say it was the best 45 euros I’ve spent in a while. I’m not sure if the reason is that I hadn’t played Assassin’s Creed games in a while or if the game really is as awesome as my brains are telling me it is.
First of all, the game is extremely pretty. The setting allows for a much more colorful surroundings, and the water behavior done so, so very well. Sailing in the night, listening to your crew singing, listening to the ocean waves and looking through your spyglass at other ships filled with the promise of loot, or seeing a huge strom coming at your way. During these sea voyages the game is very immersive - at least until you start the naval combats, because then you’re throwing realism into the bin. It does serve the fun in gameplay and keeps up the pace of the game.
Opinions on CoD: Ghosts MP
I’ve been meaning to write about this since the day after Ghosts’ launch. I haven’t been a hardcore FPS gamer for a few years now, but I’ve always bought new CoDs to enjoy some hundred hours of trading bullets on the battlefield. I wasn’t really having any expectations, but I admit I had grown used to the way Black Ops II did things - Black Ops II MP was just amazing. Let’s get into the business though.
The first thing I noticed in Ghosts was that somehow I felt more clumsy. Whether it was tied to the movement itself or the weird feeling I had with the mouse controls, I do not know. I kind of grew used to it and after a while the weird feeling of mouse acceleration was just another thing to keep in mind when spinning around. Oh, I almost forgot, for the first time you could play as a male or female, pretty neat - even if the women didn’t actually look that different from the men, they all look big in armor.
After gaining some levels and tokens to unlock new gear I noticed everything costs A LOT. Plus leveling in the regular ways is very slow in comparison to previous titles. The weekly challenges will boost your progress somewhat however. Luckily you can buy whatever you want in any order you want. This is a great feature and being able to choose more perks by sacrificing other gear is always good. My best loadout just had an assault rifle, grenade and bunch of perks.
Some of the levels were very good, such as the huge castle level, very nice. Most of the levels however rub me the wrong way. Some of them are too open and don’t offer enough variation and the others somehow make spawn deaths very frequent. The weapons are okay, and the idea of default silencers on the guns is a neat idea, but I’m really missing camos for secondary and some guns from Black Ops II. Finally… oh how I hate the killstreaks in the Infinity Wards’ versions of the games. This time the biggest annoyance is the Maniac (10 kills). It turns the player into armored and incredibly quick knife runner. Currently maniac is just way too powerful. This isn’t what broke the experience for me however. Black Ops II was just more polished all around, had better maps, tighter feel and more balanced pace to the combat.
Then again it’s just me…but my opinion is that this is the perfect time to buy Black Ops II and the season pass for it. I actually forgot to mention Ghosts’ fun horde mode with aliens, but again zombies from Black Ops II offer a more deep and varied experience. From what I’ve seen while playing Black Ops is that it’s still extremely popular online and new players are still finding their way into the game, so you won’t run out of people to play with any time soon (plus most of the hackers usually run for the newest game, since more players means more trolling or ego boosting).
I hope I will meet you on the field of battle in Black Ops II!
First of all, yeah, I’m in the beta and the game is indeed pretty fun to play.
Psychological win maybe?
I’ve noticed something peculiar in every game I’ve been winning. During the last turn the opponent takes his sweet time to plan his moves, usually uses all his cards and deals all the damage he has. After everything possible is done, they concede.
So, instead of just valuing their own time the players choose to delay the loss they know is coming next turn if they don’t concede. In the end they choose to waste time they could use to maybe find a next match or rework on their deck just to get that few damage through. I’ve been thinking why this is. It’s certainly a bit annoying see the opponent slowly make his moves before he concedes, but in the end I still win, so it’s more of a loss for him anyways. I think I know at least some reasons as to why they do this. (Worst games are those where the opponent does nothing on any turn, but you can see his mouse hovering over his cards and buttons, but they’re another breed entirely.)
What do they get out of it?
Judgement AKA Bullshit Mode
“Scrolls’ Judgement is like a box of chocolates, you never know what you’re gonna get." - Forrest Mojang
As much as I love Scrolls and as much as I liked Judgement’s idea when I heard of it, I must say it’s just horrible. Building random decks and using them against other people with random decks sounds like a blast. And it is, if you manage to get even moderately lucky. I did get lucky a few times, and made it to four wins and enjoyed it. Oh, but it didn’t last long.
The more I played, the more I started noticing how much luck is a factor in this game mode. Doubly so than in normal game modes, though one can always argue that some luck is involved in card draws. In judgement you basically draw twice. First you draw to choose your deck - better bring out those lucky charms to get a decent mono- or bi-resource deck. Then you draw in the game praying to get some of the few good cards you picked.
More often than not, however, I found myself in a situation where I had picked half of my cards building a mono deck only to find myself in a situation where I only have a few cards that can be actually useful in combination. Here I had to consider going bi-resource or cross my fingers and keep going mono (well, fingers need to be crossed anyways). Usually I just ended up with a deck full of weak creatures with only one or two buffs.
Still some people manage to get very good decks. I’ve seen very many good decay decks that just faceroll over me (and one growth deck with 4 brother of the wolf). I saw so many good decay decks that I thought I’d give it a shot. Nope. I got zero languid, zero brain lice, zero searing shackles, zero infectious blight. Basically I missed out on all the good enchantments and lost five games in a row even though I managed to get double card draws from a Scavenger Construct with double Animovere. I usually drew 3-4 cards per turn, but I still couldn’t do anything since the other players just had gotten some really good creatures to counter my weak ones.
Bottom line is that I wish Judgement was more like Hearthstones Arena mode. In Hearthstone first you get to pick one out of three random classes, then you are given random cards to pick from a pool consisting of your class’ cards and neutral cards. You can not make a too broken deck unless you don’t think at all. Scrolls just mixes up 4 different resources and you get to pick from all of them. Which means there are plenty of rows with nothing to pick, since every card might be useless to you if you didn’t pick any of the same resource before.
As an added bonus the rewards are laughable. In five games I will make 250-2000 gold depending on how I perform, and I get to choose cards from my deck to keep if I did well. Generally I make 1,3k in five matches, especially after they upgraded loss gold, so I don’t see why should I first invest 1000 gold to just maybe win that amount back and get to choose a card or two from a pile of awful to great cards.
Sigh, enough ranting. I’ll just go play quick matches and ranked now while I wait for my beta key for Hearthstone. Blizzard, I’m still waiting!
I had to create a new account for League of Legends, since for some reason I can’t access my old one. Corgilover is my favorite name for secondary accounts. Don’t judge!
But yeah, I played three games with randoms today. First two we dominated with me playing as Blitzcrank. All was well in the world. In the third game someone insta-picks Blitzcrank and Teemo. I’m guessing we need more DPS and pick Zed. Oh, after the two good games I thought my life in LoL might be pretty fun.
First teamfight, Blitz runs after the enemy team tank and leaves me and Teemo to die. After that Teemo dies three more times and Blitz twice. At 10min mark I die again for fumbling up my buttons and shadow jump next to the enemy instead of away from him. I get a message “nice feeding zed”.
Heavy’s Falcon Punch
This is almost as good as The Legend of Tusk.
I can honestly say this was my most memorable dragon attack so far. It was so dark I could barely see the dragon unless it flew against the northern lights. And it was a beautiful fight, I tell you.
Three Billy Goats Gruff
I was playing Skyrim and found a dead troll under a bridge. When I looked ahead, I saw three goats coming to cross the bridge. One of the goats was behind the boulder, so you can’t see him in the screenshot, but yeah, still reminds you of something?
I see what you did there, Bethesda :D Haha, made my day for sure.
Feedbackula - Steam Sharing Shenanigans
Steam Family Sharing’s positive and negative feedback is being evaluated here. Using the term evaluation loosely here.
Still, I do not understand people, who got angry about a new free feature.
I think Valve is fantastic and I love this new service. It doesn’t take anything away from the current services AND I can let my GF play the games she’s reluctant to buy currently. I fail to see anything negative in this service. If it somehow fucks up someone’s Steam experience, it’s probably due to sharing with wrong people or abusing the system.
So apparently, PCGamer had a Hearthstone beta key giveaway. They had 350 keys to toss to people, but get this, bots stole 100% of them. Now they are ending up on sites like Ebay. So hey, if you’re willing to spend around $200 on a key, today is your lucky day!
Users say there wasn’t even a button to redeem keys and all of a sudden this tweet showed up. So maybe we’ll get lucky and PCGamer will release a more secure method of distribution for next week. Happy Friday the 13th everyone!
Ahahaha, I noticed this on Twitter today. It was hilarious.
But seriously, Blizzard, start the open beta. Instead of people spending all their money buying the bloody beta key, people would spend their money in the game to access cards and the arena.